Call of Duty: Battlefronts!

The Game
Call of Duty: Battlefronts! will be a modification for Star Wars Battlefront II for those who doesn't have the resources to play the COD mods or for those who wanted all the COD games in one.

Aspects to Modify

 * Conquest, XL modes will be renamed to Domination and War respectively.
 * Hunt Mode, Indigenous especies and Assault modes will be deleted from the game.
 * You will be able to play in 4 eras: World War I, World War II, Cold War and Modern Warfare.
 * You will be able to change the battle contenders depending on the map. (Instead of Rangers VS. Spetsnaz, you will be able to change it to Rangers VS Shadow Company).
 * Heroes are disabled at the moment.
 * Characters skins will fit on any PC with a bad to good video card.
 * SW vehicles will change to the era's ones.
 * Call of Duty battlechatters!
 * Bot editor will be added.
 * Menues, HUD, changed to Call of Duty ones.
 * Health Regen.

World War I

 * United Kingdom (British)
 * United States of America (Americans)
 * Deustchland (Germans)
 * Russia (Russians)
 * Italy (Italians)
 * Austria-Hungary (Axis)

World War II

 * USA (USMC, Marine Raiders)
 * USSR (Red Army)
 * Nazi Germany (Wehrmacht, Schutzstaffel)
 * Italy (Italians)
 * Japan (Japanese Empire)
 * United Kingdom (British, SAS)

Cold War

 * USA (CIA Black Ops, USMC, OP40, MACVSOG)
 * USSR (Spetsnaz, KGB, Red Army)
 * North Vietnam (VietCong, NVA)
 * Afghanistan (Mujahideen, Taliban)
 * North Korea (Koreans)
 * Cuba (Tropas, Cuban Exiles)
 * Iraq (Iraq Army)

Modern Warfare

 * USA (USMC, US Army Rangers, US Navy Seals, Black Knights, PST, SOG, AFO, Shadow Company, Delta Force)
 * UK (SAS, MI-6, Royal Army)
 * Iraq (OpFor, Taliban)
 * Russia (Spetsnaz, Paratroopers, FSB, Inner Circle, Russian Army)
 * France (GIGN)
 * Germany (GSG-9)
 * Chechenya (Chechens)

Player Classes
The player skins will change depending on the player class. (Ex: You will look like an scavenger if you choose to be Assault, like a hardline if you choose CQB, etc). Standard guns such as Shotguns, Pistols in general, Assault Rifles will depend on your faction.

CQB

 * Shotgun
 * Strong Firearm (High Caliber Pistols)
 * 3 Frag Grenades
 * 2 Concussion Grenades
 * Commando Knife (Commando Perk)

Assault

 * Assault Rifle
 * Standard Firearm
 * 4 Frag Grenades
 * 2 Smoke Grenades

Sprayer

 * Sub Machine Gun
 * Light Firearm
 * 2 Frag Grenades
 * 2 Flashbangs

Sniper

 * Sniper Rifle
 * Tactical Firearm
 * 4 Gas Grenades
 * 4 Flashbangs

Heavy Weapons

 * Light Machine Gun
 * Grenade or Rocket Launcher
 * 4 Frag Grenades
 * 2 Proximity Mines
 * Extra Health